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魔兽世界无限:2026年11月10日蓝贴1

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发表于 2026-11-10 20:07 | 显示全部楼层 |阅读模式 来自 天津

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原文:https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-november-10/2404092


Now that players around the world are leveling up in WoW: Forever, we’ve identified a few class issues that we feel need some immediate changes. Today, we’re still investigating these issues and working through them with a plan to release hotfixes on Tuesday, November 10 to address:

We’ve seen that Hunter pets and Warlock Voidwalkers are not as durable as tanks as we would like them to be. Our intent is for their effectiveness to be relatively the same as in Classic Era. We will adjust their stats as necessary to accomplish this.
Affliction Warlock reports indicate that always channeling Wrack is superior to also casting damage-over-time abilities like Siphon Life, Corruption, and Bane of Agony. We will make adjustments to make sure those are always worthwhile to cast combined with Wrack, without affecting Affliction Warlocks’ total damage output.
Enhancement Shamans are finding that Intellect and Spellpower are superior stats compared to Strength and Attack Power. We plan to make changes so that Strength is always their strongest stat, and Enhancement Shamans will not prefer gear intended for Mages and Warlocks. Ideally, Enhancement’s best items have Strength or Attack Power, along with some Intellect and/or Spell Power.
Please note: Enhancement Shaman players who are leveling up will want to collect Strength and Attack Power gear from now on.

We may find new issues over the weekend, and we will keep you updated. Our plan is to make class balance changes on Tuesday, and then on future Tuesdays if necessary. Thank you very much for your feedback!



翻译:
职业调整即将到来 —— 11月10日
[size=0.875em]随着世界各地的玩家在《魔兽世界》:"无限"中不断升级,我们发现了一些职业问题,认为需要立即进行改动。今天,我们仍在调查这些问题并逐一处理,计划于 11 月 10 日(周二)​发布热修,以解决以下问题:
  • 我们注意到猎人宠物和术士虚空行者作为坦克的硬度没有达到我们的预期。我们的意图是让它们的效能与经典旧世(Classic Era)​时期相对一致。我们将根据需要调整它们的属性来达成这一目标。
  • 关于痛苦术士的反馈表明:始终引导折磨(Wrack)​优于同时施放生命虹吸(Siphon Life)​、腐蚀术(Corruption)​和痛苦灾祸(Bane of Agony)​这类持续伤害技能。我们将做出调整,确保这些持续伤害技能与折磨搭配使用时始终值得施放,同时不影响痛苦术士的总体伤害输出。
  • 增强萨满祭司们发现,智力和法术强度相比力量和攻击强度是更优的属性。我们计划做出改动,使力量始终是他们最强的属性,让增强萨满不再偏好原本为法师和术士设计的装备。理想情况下,增强萨满的最佳装备应以力量或攻击强度为主,辅以一定的智力和/或法术强度。
[size=0.875em]请注意:正在升级中的增强萨满玩家,从现在开始应当收集力量与攻击强度装备。​
[size=0.875em]周末期间我们可能会发现新的问题,我们会随时向大家通报进展。我们的计划是在周二进行职业平衡改动,此后如有必要,也会在后续的周二继续进行。非常感谢大家的反馈!


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