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魔兽世界无限:2026年11月9日蓝贴含11月6日、11月5日

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发表于 2026-11-10 19:51 | 显示全部楼层 |阅读模式 来自 天津

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本帖最后由 魔兽世界2无限 于 2026-11-10 19:57 编辑

原文:https://us.forums.blizzard.com/en/wow/t/wow-forever-hotfixes-november-9-2026/2403040


原文:
Classes
  • Druid
    • The Cooldown Manager no longer shows Berserk, and now correctly shows Lacerate when learned.
    • Idol of Ferocity no longer lists Mangle as an ability it discounts.
    • Feral
      • Fixed an issue where Feral Charge (Cat) was not putting the Druid in combat right away.
      • Fixed an issue where Natural Instinct was not applying correctly to Lacerate or Pounce.
      • Fixed an issue where the Pounce Stun debuff was not showing in the enemy debuffs while active.

  • Hunter
    • Vulgara the Insatiable and the Shrieklings of Zephras should now belong to the correct hunter pet families.
    • Fixed an issue causing Hunters to sometimes aggro enemies from very far away by targeting them.
  • Mage
    • Flamestirke’s ticks on the ground no longer incorrectly consume clearcasting.
    • Arcane Concentration’s activation chance now correctly splits across the cast and every bolt (was granting 10% on cast and per bolt).
  • Paladin
    • Fixed an issue where Consecration could stop dealing increased damage to enemies if targets inside of the Consecration despawned previously.
    • Fixed an issue where Cooldown Manager wasn’t showing Seals correctly.
  • Priest
    • Shadowform no longer breaks when casting Fear Ward.
    • Power Infusion will now correctly persist when used on allies.
  • Shaman
    • Updated the visual effect for Lightning Mastery.
    • Lightning Overload now deals the correct amount of damage for Lightning Bolt.
    • Fixed an issue causing Improved Ghost Wolf to not hold the Night Watchman’s Torch in its mouth.
  • Warlock
    • Completing “Summon Felsteed” will correctly grant the player the appropriate riding skill.
      • Developers’ notes: If a player completed the quest before this hotfix, summoning the Felsteed once will grant them the apprentice riding skill, allowing them to ride other mounts if desired.
    • Fixed an issue allowing Incinerate to be available to non-Destruction specializations.
  • Warrior
    • Thunderclap no longer tracks its duration on the target via Cooldown Manager and now only shows its cooldown.

Dungeons
  • Experience rewarded for all enemy kills in dungeons increased by 50%.
  • Alcaz Prison
    • Defeating Zarla Ober will now drop loot.
  • Blackfathom Deeps
    • Fixed an issue that could cause players to become unable to release after dying in Blackfathom Deeps.
  • Blackrock Depths
    • Fixed an issue that prevented the throne room doors from opening if the party wiped while fighting Emperor Thaurissan.
    • Heart of the Mountain can now be looted more than once.
  • The Drowned City
    • Fixed an issue that was causing creatures inside the Drowned City to do about 30% more damage than intended.
    • Deathless Marrow
      • Lowered the health of the creatures in the Deathless Marrow encounter by 25%.
      • Lowered the damage of the Deathless Sorcerer’s Fireball by 25%.
      • Lowered the damage of the Deathless Watcher’s Charge by 50%.
      • Reduced the cast frequency of the Deathless Guardian’s Shield Slam ability by about 50%.

  • The Shaper’s Terrace
    • The Shaper’s Terrace: Vitrix, Snowtalon, and Cinder now correctly drop loot and higher-level skinning materials.
    • Cinder should now correctly spawn after players use the Archival Panel.
  • Stratholme
    • Fixed an issue that allowed players to mount inside Stratholme.

Enemies and NPCs
  • Silverpine Forest - Fixed an issue where Ivar the Foul was respawning more slowly than intended.
  • Teldrassil - Spawn time reduced for Ferocitas the Dream Eater.
  • Un’goro Crater - Fixed an issue that was causing Young Diemetradons to spawn at level 58 (rather than 51 to 52).
  • Zephras - Malduko Cloudcrush now respawns slightly more slowly.
Items
  • Fixed an issue with the Pouch of Violet Dust preventing players from receiving an extra hour of duration of the Camp Benefits aura as intended.
  • Fixed a bug that prevented Waylaid Crates and Craftsman’s Writs from dropping inside dungeons.
  • Berdun’s Trusty Rifle no longer has random stats and is not Bind-on-Equip.
  • Fixed a bug causing Nifty Stopwatch to share a cooldown with Dash, Blink, Sprint, and other movement abilities.
  • Zephrali Greatstaff and Fallen Dragon’s Scepter now appear correctly oriented when sheathed on the player’s back.
  • Gloves of Holy Might now work as intended.
Player versus Player
  • Removed an invisible wall that was incorrectly blocking the roof of the Alliance base in Warsong Gulch. Please be careful up there.
Quests
  • “The Monster Surfaces” quest item is now available to all players in a party.
  • “Croaky’s Head” is now available to all players in a party.
  • “Elmpaw’s Head” is now available to all players in a party.
  • Mistreating Astor Hadren during the quest “The Deathstalkers” should now properly anger him, allowing you to fight him.
  • Fixed a bug preventing Jom-jom from continuing his escape on “Jom-jom’s Escape”.
  • The door available after the quest “Ever After” should now correctly teleport players who interact with the door.
  • Fixed a bug keeping Terry Longdrink alive during the quest “Unwelcome Guests”.
  • Fixed an issue where the quest “Find Bingles” was incorrectly categorized in Ironforge, rather than Loch Modan.
  • Updated Skonk’s list to be readable by everyone going on “A Quick Grocery Run”.
  • Henrig Lonebrow’s Journal now respawns more quickly, so that more players can get started on “Lonebrow’s Journal”. It has also moved slightly down the road. Look for a similar skeleton to mark the location.
  • Addressed an issue that could prevent players from looting Berard’s Journal from Berard’s Bookshelf for “A Recipe for Death”.
  • Resolved an issue preventing completion of “Fetch ‘n’ Fletch”.
  • Fixed an issue where restarting the Rogue quest “Mission: Possible not Probable” was much less possible than intended.
  • Resolved an issue where Jezap Jinglesprocket could fail to provide players a “Bloodmaster’s Ring”.
  • Fixed an issue during the quest “Feathers in Flight” where players below level 60 could not loot the Hyjal Owl Nests.
Races
  • Tauren
    • Cultivation now correctly only goes on cooldown after completing the cast.

World
  • Lowered the population of players in various zones where there was significant congestion.
    • Developers’ notes: We’ve made this an even bigger change on the PvP ruleset, following feedback from players that they felt overcrowded in several places. We will continue to monitor how zones feel and make further adjustments as necessary.
  • Resolved an issue where the flight path from Camp Taurajo to Thunder Bluff could unintentionally go through objects.

November 6, 2026
Classes
  • Fixed an issue with the Quick and the Dead Legacy Talent where it sometimes did not work as intended.
  • Cooldown Manager
    • The Cooldown Manager will now correctly display the duration of crowd control spells at all times, even when diminishing returns or mechanic reductions (like orc stun reduction) are factors.
  • Druid
    • Bloom will now correctly heal the target.
    • Fixed a bug where the tooltip of Bear Form claimed an incorrect health value increase. The functionality was correct, but the wrong value was reported.
    • The tooltip for Ravage reported an incorrect value for its damage, and the tooltip has been corrected. There was no change made to damage done.
    • Fixed the tooltip for Swiftmend to no longer incorrectly mention consuming the effect.
  • Mage
    • Fixed an issue where Mages were still learning the Research spell and then losing it upon relogging. This spell should not exist, and you should only have the Study spell after completing the relevant quest.
    • Fixed an issue with Arcane Blast where its duration was not properly 18 seconds.
  • Rogue
    • Shank will now display Rank 1 and Rank 2 in the tooltips.
    • While Boot Knife is talented, Shank will now correctly display the number of Combo Points it grants.
  • Warlock
    • Voidwalker base health increased by about 40 at all levels.
    • The Soul Siphon talent no longer incorrectly causes Wrack to increase its own damage.
  • Warrior
    • Fixed the tooltip for Reckless Swings to mention that it activates Gore Drinker.

Dungeons
  • Fixed an issue that would prevent Zaetar’s Spirit from spawning after defeating Princess Theradras in Maraudon.
  • Fixed an issue that could cause some creatures inside Blackmaw Hold and The Drowned City to erroneously disengage.
  • The instance portal should now correctly teleport you inside The Drowned City
Enemies and NPCs
  • Dun Morogh - Fixed an issue where the troggs in Grol’bolar Quarry would respawn too quickly.
  • Durotar - Ridgeshade Lurkers now correctly have loot.
  • Riverglades - Krek the Noxious now has correct loot when defeated.
  • Swamp of Sorrows - Fixed an issue where Pelluk would sometimes not spawn.
  • Teldrassil - Fixed an issue where Lasher Sproutlings, Blooming Lashers, and Wrathvine were immune to nature damage.
Items
  • Searing Dagger is now only activated by spells that have a damaging component.
Professions
  • Leatherworking
    • Tanning Rack skill requirement lowered to 125 (was 140). This prevents it from being an obstacle to crafting various Leatherworking patterns that require 125 skill. Tanning Rack skill-ups lowered by 15 skill points to account for this.

Quests
  • Resolved an issue with the quest “Vorsha the Lasher” rudely lashing everyone in the zone.
  • Brewed a fresh pot of Darnassus’s finest coffee for Kerlonian Evershade so he falls asleep less often during “The Sleeper Has Awakened”. Players now also start with the Horn of Awakening item to wake him up when needed.
  • The quest “Rough Wolf Pelts” is now automatically cancelled if you unlearn the Skinning skill.
  • Resolved an issue with “Rediscovering the Light” where players were sometimes unable to heal NPCs.
  • Fixed an issue during the quest “Ammo for Rumbleshot” where players could not see loot if interacting immediately following another player.
  • Resolved an issue where some quest item drops in Riverglades were not shared by players in a party.
  • “Never Saddle on Quality” spawns and quest item drops should now be more plentiful.
  • The Abomimable Head dropped from The Baron in the Ruins of Lordaeron dungeon will now properly offer the quest “Unending Torment” for Horde players at level 15 (was level 16).
  • Damp Note drop rate increased. Eww.
Races
  • Night Elf
    • Fixed a bug granting Shadowmelded Druids access to Ravage and Pounce.
  • Orc
    • Fixes an issue where some Warlock pet abilities were benefitting too much from the Orc Command racial ability.

World
  • Deployed some improvements to the visibility of other players and their targets across relatively large distances.
  • Thunder Bluff - Fixed an issue where the Barbershop was darker than intended. We moooved the lights around.
----------------------------------
November 5, 2026
Enemies and NPCs
  • Durotar - Fixed an issue where Yarrog Baneshadow was respawning more slowly than intended.
  • Zephras - Lotheluum Starbreeze now offers training to Druids as expected.
  • Dustwallow Marsh - Fixed an issue where some murlocs in Dustwallow Marsh were respawning too quickly.
  • Swamp of Sorrows - Fixed an issue where Pelluk would sometimes not spawn.
Items
  • Fixed an issue where trade supply vendors on Zephras Isle didn’t sell apprentice tradeskill bags.
  • Mild Spices now sell to vendors for 1 copper each (was 2 copper).
Player versus Player
  • Fixed an issue where Plainsrunning could be stacked in a battleground’s preparation phase.
  • Plainsrunning can no longer stack and stacks will be cancelled when carrying a flag in a battleground.
Quests
  • Fixed an issue with incorrect text in “The Sisterhood of Elune”.
  • Deathstalker Erland respawns much more quickly for the quest “Escorting Erland”.

 楼主| 发表于 2026-11-10 19:55 | 显示全部楼层 来自 天津
本帖最后由 魔兽世界2无限 于 2026-11-10 19:56 编辑

职业(Classes)
  • 德鲁伊(Druid)
    • 冷却管理器不再显示狂暴(Berserk),并会在学习后正确显示割伤(Lacerate)。
    • 凶蛮神像(Idol of Ferocity,暂译)不再将割碎(Mangle)列为其可降低消耗的技能。
    • 野性战斗(Feral)
      • 修复了野性冲锋(豹)(Feral Charge (Cat))不会立即使德鲁伊进入战斗的问题。
      • 修复了野性本能(Natural Instinct)未能正确作用于割伤或突袭(Pounce)的问题。
      • 修复了突袭的昏迷减益在生效期间不显示于敌方减益栏的问题。
  • 猎人(Hunter)
    • 贪欲者沃尔加拉(Vulgara the Insatiable,暂译)与泽风岛的尖啸兽(Shrieklings,暂译)现在属于正确的猎人宠物家族。
    • 修复了猎人有时仅通过选中目标就会从极远处引到敌人的问题。
  • 法师(Mage)
    • 烈焰风暴(Flamestrike)留在地面上的持续伤害不再错误地消耗节能施法(Clearcasting)。
    • 奥术专注(Arcane Concentration)的触发几率现在正确地分摊在施放时与每一发飞弹之间(此前为施放时 10% 且每发飞弹各 10%)。
  • 圣骑士(Paladin)
    • 修复了当奉献(Consecration)范围内的目标消失后,奉献可能停止对敌人造成额外伤害的问题。
    • 修复了冷却管理器无法正确显示圣印的问题。
  • 牧师(Priest)
    • 施放防护恐惧结界(Fear Ward)不再会解除暗影形态(Shadowform)。
    • 对盟友施放的能量灌注(Power Infusion)现在会正确持续存在。
  • 萨满祭司(Shaman)
    • 更新了闪电掌握(Lightning Mastery,暂译)的视觉效果。
    • 闪电超载(Lightning Overload)现在对闪电箭(Lightning Bolt)造成正确的伤害量。
    • 修复了强化幽魂之狼(Improved Ghost Wolf)无法把守夜人的火炬(Night Watchman's Torch,暂译)叼在嘴里的问题。(原文如此——趣味条目)
  • 术士(Warlock)
    • 完成"召唤地狱战马(Summon Felsteed)"任务现在会正确地赋予玩家相应的骑术。
      • 开发者说明:如果玩家在此热修之前已完成该任务,召唤一次地狱战马即可使其获得初级骑术,从而可以骑乘其他坐骑。
    • 修复了非毁灭专精也能使用烧尽(Incinerate)的问题。
  • 战士(Warrior)
    • 雷霆一击(Thunderclap)不再通过冷却管理器追踪其在目标身上的持续时间,现在只显示自身的冷却时间。
地下城(Dungeons)
  • 地下城内所有敌人击杀所提供的经验值提高 50%。
  • 阿尔卡兹监狱(Alcaz Prison,暂译)
    • 击败扎拉·奥伯(Zarla Ober,暂译)现在会掉落战利品。
  • 黑暗深渊(Blackfathom Deeps)
    • 修复了玩家在黑暗深渊中死亡后可能无法释放灵魂的问题。
  • 黑石深渊(Blackrock Depths)
    • 修复了队伍在与索瑞森大帝(Emperor Thaurissan)战斗中团灭后,王座厅大门无法开启的问题。
    • 山脉之心(Heart of the Mountain,暂译)现在可以被多次拾取。
  • 沉没之城(The Drowned City,暂译)
    • 修复了沉没之城内部的生物伤害比预期高约 30% 的问题。
    • 不朽者玛罗(Deathless Marrow,暂译)
      • 不朽者玛罗战斗中的生物生命值降低 25%。
      • 不朽法师(Deathless Sorcerer,暂译)的火球术伤害降低 25%。
      • 不朽看守者(Deathless Watcher,暂译)的冲锋伤害降低 50%。
      • 不朽卫士(Deathless Guardian,暂译)的盾牌猛击施放频率降低约 50%。
  • 塑造者之台(The Shaper's Terrace,暂译)
    • 维特利克斯(Vitrix,暂译)、雪爪(Snowtalon,暂译)与烬火(Cinder,暂译)现在会正确掉落战利品与更高等级的剥皮材料。
    • 烬火现在会在玩家使用档案面板(Archival Panel,暂译)后正确出现。
  • 斯坦索姆(Stratholme)
    • 修复了允许玩家在斯坦索姆内部上马的问题。
敌人与 NPC(Enemies and NPCs)
  • 银松森林(Silverpine Forest)——修复了污秽者伊瓦(Ivar the Foul,暂译)刷新比预期更慢的问题。
  • 泰达希尔(Teldrassil)——食梦者菲罗西塔斯(Ferocitas the Dream Eater,暂译)的刷新时间缩短。
  • 安戈洛环形山(Un'goro Crater)——修复了幼年双帆龙(Young Diemetradons)会以 58 级刷新的问题(应为 51 至 52 级)。
  • 泽风岛(Zephras)——马尔杜科·碎云(Malduko Cloudcrush,暂译)的刷新速度略微降低。
物品(Items)
  • 修复了紫罗兰之尘袋(Pouch of Violet Dust,暂译)的问题:此前玩家无法按预期额外获得一小时营地福利(Camp Benefits,暂译)光环的持续时间。
  • 修复了遭劫的板条箱(Waylaid Crates,暂译)与工匠文书(Craftsman's Writs)无法在地下城内掉落的问题。
  • 伯顿的信赖步枪(Berdun's Trusty Rifle,暂译)不再带有随机属性,且不再是装备绑定。
  • 修复了灵巧秒表(Nifty Stopwatch)与急奔(Dash)、闪现(Blink)、疾跑(Sprint)及其他移动技能共享冷却时间的问题。
  • 泽风巨杖(Zephrali Greatstaff,暂译)与堕龙权杖(Fallen Dragon's Scepter,暂译)现在收在背后时会以正确方向显示。
  • 神圣之力手套(Gloves of Holy Might,暂译)现在按预期生效。
玩家对战(Player versus Player)
  • 移除了战歌峡谷(Warsong Gulch)中一面错误阻挡联盟基地屋顶的空气墙。上去之后请小心。(原文如此——幽默语气)
任务(Quests)
  • "怪物现身(The Monster Surfaces,暂译)"的任务物品现在对小队所有玩家可用。
  • "呱呱的头颅(Croaky's Head,暂译)"现在对小队所有玩家可用。
  • "榆爪的头颅(Elmpaw's Head,暂译)"现在对小队所有玩家可用。
  • 在任务"亡灵哨兵(The Deathstalkers,暂译)"中冒犯阿斯托·哈登(Astor Hadren,暂译)现在会正确地激怒他,使你能够与其战斗。
  • 修复了"乔乔的逃亡(Jom-jom's Escape,暂译)"中乔乔无法继续逃跑的问题。
  • 任务"从此之后(Ever After,暂译)"之后出现的门现在会正确传送与之交互的玩家。
  • 修复了任务"不速之客(Unwelcome Guests,暂译)"中特里·朗德林克(Terry Longdrink,暂译)一直保持存活的问题。
  • 修复了任务"寻找宾格斯(Find Bingles,暂译)"被错误归类到铁炉堡而非洛克莫丹的问题。
  • 更新了斯康克(Skonk,暂译)的清单,让所有进行"快速采购(A Quick Grocery Run,暂译)"的玩家都能阅读。
  • 亨里格·孤眉的日记(Henrig Lonebrow's Journal,暂译)现在刷新更快,让更多玩家能够开启"孤眉的日记(Lonebrow's Journal,暂译)"任务。它的位置也沿路稍微下移了一点。留意一具类似的骸骨来找到它。
  • 修复了"死亡配方(A Recipe for Death,暂译)"中玩家可能无法从贝拉尔的书架(Berard's Bookshelf,暂译)拾取贝拉尔的日记(Berard's Journal,暂译)的问题。
  • 解决了无法完成"取材制箭(Fetch 'n' Fletch,暂译)"的问题。
  • 修复了潜行者任务"任务:可能而非大概(Mission: Possible not Probable,暂译)"重新开始的可能性远低于预期的问题。(原文如此——谐音幽默)
  • 解决了杰扎普·叮当链轮(Jezap Jinglesprocket,暂译)可能无法向玩家提供鲜血主宰之戒(Bloodmaster's Ring,暂译)的问题。
  • 修复了任务"飞翔的羽毛(Feathers in Flight,暂译)"中 60 级以下玩家无法拾取海加尔猫头鹰巢(Hyjal Owl Nests,暂译)的问题。
种族(Races)
  • 牛头人(Tauren)
    • 栽培(Cultivation)现在正确地在完成施法后才进入冷却。
世界(World)
  • 降低了多个拥堵严重区域的玩家容量。
    • 开发者说明:根据玩家反馈,PvP 规则集上多处显得过于拥挤,因此我们在 PvP 规则集上做了更大的调整。我们会持续关注各区域的实际体验,并在必要时进一步调整。
  • 解决了从陶拉祖营地(Camp Taurajo)飞往雷霆崖(Thunder Bluff)的飞行路线可能意外穿过物体的问题。
---------------------
2026年11月6日
职业(Classes)
  • 修复了传承天赋生死之间(The Quick and the Dead,暂译)有时无法按预期生效的问题。
  • 冷却管理器(Cooldown Manager)
    • 冷却管理器现在将始终正确显示控制技能的持续时间,即使存在递减收益或机制性减免(如兽人的昏迷减免)影响时也是如此。
  • 德鲁伊(Druid)
    • 绽放(Bloom,暂译)现在会正确地治疗目标。
    • 修复了熊形态(Bear Form)技能说明中生命值提升数值错误的问题。实际功能一直是正确的,只是说明中显示的数值有误。
    • 毁灭(Ravage)的技能说明此前显示了错误的伤害数值,现已修正。实际伤害未做任何改动。
    • 修正了迅捷治愈(Swiftmend)的技能说明,不再错误地提及会消耗效果。
  • 法师(Mage)
    • 修复了法师仍然会习得研究(Research,暂译)法术、并在重新登录后丢失该法术的问题。这个法术本不应存在;完成相关任务后你应该只拥有研习(Study,暂译)法术。
    • 修复了奥术冲击(Arcane Blast)持续时间未能正确达到 18 秒的问题。
  • 潜行者(Rogue)
    • 捅刺(Shank,暂译)现在会在技能说明中正确显示 1 级和 2 级。
    • 在点出靴刀(Boot Knife,暂译)天赋后,捅刺现在会正确显示其提供的连击点数。
  • 术士(Warlock)
    • 虚空行者(Voidwalker)的基础生命值在所有等级提高了约 40 点。
    • 灵魂虹吸(Soul Siphon)天赋不再错误地使折磨(Wrack)提升自身的伤害。
  • 战士(Warrior)
    • 修正了鲁莽挥砍(Reckless Swings,暂译)的技能说明,补充说明它会激活饮血者(Gore Drinker,暂译)。
地下城(Dungeons)
  • 修复了在玛拉顿(Maraudon)中击败瑟莱德丝公主(Princess Theradras)后,扎尔塔之魂(Zaetar's Spirit)无法出现的问题。
  • 修复了黑喉要塞(Blackmaw Hold,暂译)与沉没之城(The Drowned City,暂译)中部分生物会错误脱离战斗的问题。
  • 副本入口传送门现在可以正确地将你传送进沉没之城内部。
敌人与 NPC(Enemies and NPCs)
  • 丹莫罗(Dun Morogh)——修复了格罗波拉矿场(Grol'bolar Quarry,暂译)中的石腭怪刷新过快的问题。
  • 杜隆塔尔(Durotar)——岭影潜伏者(Ridgeshade Lurkers,暂译)现在可以正常掉落战利品。
  • 河涧谷地(Riverglades,暂译)——恶毒者克雷克(Krek the Noxious,暂译)被击败后现在掉落正确的战利品。
  • 悲伤沼泽(Swamp of Sorrows)——修复了佩鲁克(Pelluk,暂译)有时不会刷新的问题。
  • 泰达希尔(Teldrassil)——修复了鞭笞者幼芽(Lasher Sproutlings,暂译)、绽放鞭笞者(Blooming Lashers,暂译)和怒藤(Wrathvine,暂译)对自然伤害免疫的问题。
物品(Items)
  • 灼热匕首(Searing Dagger,暂译)现在只会被具有伤害性成分的法术触发。
专业技能(Professions)
  • 制皮(Leatherworking)
    • 鞣皮架(Tanning Rack,暂译)的技能要求降低至 125 点(原为 140 点)。这可以避免它成为制作各类需要 125 点技能的制皮图样时的障碍。鞣皮架的技能提升点数相应下调了 15 点。
任务(Quests)
  • 修复了任务"鞭笞者沃尔沙(Vorsha the Lasher)"中,她粗鲁地鞭打整个区域所有人的问题。(原文如此——幽默语气)
  • 为克罗尼亚·恒影(Kerlonian Evershade)新煮了一壶达纳苏斯最上等的咖啡,让他在任务"沉睡者已觉醒(The Sleeper Has Awakened)"途中不再那么频繁地睡着。玩家现在还会直接获得觉醒号角(Horn of Awakening,暂译)物品,以便在需要时叫醒他。(原文如此——幽默语气)
  • 任务"粗糙的狼皮(Rough Wolf Pelts,暂译)"现在会在你遗忘剥皮技能时自动取消。
  • 修复了任务"重寻圣光(Rediscovering the Light,暂译)"中玩家有时无法治疗 NPC 的问题。
  • 修复了任务"拉姆斯霍特的弹药(Ammo for Rumbleshot)"中,紧随另一名玩家之后进行交互时无法看到战利品的问题。
  • 修复了河涧谷地中部分任务物品掉落不会在小队成员间共享的问题。
  • "品质至上,绝不将就(Never Saddle on Quality,暂译)"的任务怪刷新与任务物品掉落现在会更加充足。
  • 由洛丹伦废墟地下城中男爵(The Baron)掉落的可憎的头颅(The Abominable Head,暂译),现在会正确地为部落玩家提供任务"无尽折磨(Unending Torment,暂译)",等级要求为 15 级(原为 16 级)。
  • 浸湿的纸条(Damp Note,暂译)的掉率提高。噫。(原文如此——幽默语气)
种族(Races)
  • 暗夜精灵(Night Elf)
    • 修复了处于影遁(Shadowmeld)状态的德鲁伊可以使用毁灭(Ravage)和突袭(Pounce)的问题。
  • 兽人(Orc)
    • 修复了部分术士宠物技能从兽人种族特长命令(Command)中获得了过高收益的问题。
世界(World)
  • 部署了若干改进,提升了较大距离外其他玩家及其目标的可见性。
  • 雷霆崖(Thunder Bluff)——修复了理发店比预期更暗的问题。我们把灯"哞"挪了挪位置。(原文如此——牛头人谐音幽默)

2026年11月5日
敌人与 NPC(Enemies and NPCs)
  • 杜隆塔尔(Durotar)——修复了亚罗格·刺影(Yarrog Baneshadow)刷新比预期更慢的问题。
  • 泽风岛(Zephras)——洛瑟鲁姆·星风(Lotheluum Starbreeze,暂译)现在会如预期为德鲁伊提供技能训练。
  • 尘泥沼泽(Dustwallow Marsh)——修复了尘泥沼泽中部分鱼人刷新过快的问题。
  • 悲伤沼泽(Swamp of Sorrows)——修复了佩鲁克(Pelluk,暂译)有时不会刷新的问题。
物品(Items)
  • 修复了泽风岛上的商业物资供应商不出售学徒专业袋的问题。
  • 温和香料(Mild Spices,暂译)现在出售给商人的价格为每个 1 铜币(原为 2 铜币)。
玩家对战(Player versus Player)
  • 修复了平原疾奔(Plainsrunning)可以在战场准备阶段叠加层数的问题。
  • 在战场中携带旗帜时,平原疾奔将无法叠加层数,且已有层数会被取消。
任务(Quests)
  • 修复了任务"艾露恩姐妹会(The Sisterhood of Elune,暂译)"中的错误文本。
  • 任务"护送埃兰德(Escorting Erland)"中,亡灵哨兵埃兰德(Deathstalker Erland)的刷新速度大幅加快。

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